| Author |
Thread Statistics | Show CCP posts - 37 post(s) |

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
133
|
Posted - 2014.01.23 17:05:00 -
[1] - Quote
with the new devblog i dont understand the function of the ESS now. let me get this right:
-null sec income nerfed by 5% for bounties
-ESS will still increase our bounty payments up to 105%
-ESS will also pay and aditional of up to 0.2 LP per 1000 isk on top of that
is this right? or am i missing something?
by that rule a pirate BS in the range of 1 million bounty would earn you 200k LP.....sweet :D |

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
133
|
Posted - 2014.01.23 17:09:00 -
[2] - Quote
MeBiatch wrote:They still have not explained why we need a blanket 5% nerf to income. I think as players we deserve a detailed explanation from a qualified economist
5% of a bounty is nothing when you can gain even moar in LP items, this is not a nerf, its a buff actually.....unless someone points the contrary.... |

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
133
|
Posted - 2014.01.23 17:13:00 -
[3] - Quote
nevermind, my calculations were wrong. 0.2 per 1000 isk isnt a buff. a 1 million rat would earn you 200 LP....bad maths e.e |

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
133
|
Posted - 2014.01.23 21:21:00 -
[4] - Quote
im gonna feel flamed for this but, how about getting rid of the isk increase thing and just make the thing earn LP to capsuleers?. people would still get their bounties nerfed, but they would earn LP for grinding rats. maybe increase the thing from 0,15 at the start to 0,4 or 0,5 per 1000 isk, i would even say to increase it to 1 LP per 1000 isk.
for example:
-ESS active in system reduces the bounty payments to 90%, at full deployment players earn 1 LP per 1000 isk.
killing a pirate BS rated at 1 million would earn you 1000 LPs.
these LPs are taken as concord LPs and can be redeemable to any corporation in the game, except of course, pirate corporations
the other would be:
-ESS active reduces bounty payments to 90%, that remaining 10% is paid to players in CONCORD LPs......the ratio of conversion i dont know...... |

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
133
|
Posted - 2014.01.23 21:27:00 -
[5] - Quote
there should be a limit of how many can be deployed, if the module is personal then it only should afect that specific player, if its a corporate/alliance stuff, it should be a limit of 1 per system. |

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
133
|
Posted - 2014.01.24 00:42:00 -
[6] - Quote
Turelus wrote:ZynnLee Akkori wrote:It seems to me that most of the problems stem from there being 2 kinds of fitting: PvE and PvP. If they were one and the same, wouldn't people feel less need to run away when a neut enters a system? If your PvE fit was also your PvP fit, how would that change the equation in Null? Pretty much, I'm still dreaming of the days CCP do a PVE overhaul where we would see it closer to PVP. Very hard to manage though.
suddenly, all the rats in null sec are like incursion/sleepers.......same omnitank, same EWAR, same combat tactics......but no change in bounty income or loot drops....
out of the joke it would be cool, as long as it gives good rewards, no point in grinding harder than before for the same income. |
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